An Introduction

ET Scripting Lessons: An introduction Difference So what actually is the difference between a script, config(cfg) and a bind? A config includes scripts and binds, and a script most likely includes binds. A config is a file, with all codes written down in it, saves as a .cfg but editable with notepad. Scripts are codes […]

ET Scripting Lessons: An introduction

Difference

So what actually is the difference between a script, config(cfg) and a bind?

A config includes scripts and binds, and a script most likely includes binds.

A config is a file, with all codes written down in it, saves as a .cfg but editable with notepad.

Scripts are codes enabling you to create extra features ingame which are already accessable, but not fast enough to use.

A bind is just a random code, most likely an action applied to a key, your movement keys are binds for example.

Some examples:

A config: go to your etmain folder located at C:\Program Files\Wolfenstein – Enemy Territory\etmain and you’ll find some files with a .cfg extention.

A Script: bind h “set r_fastsky 1; set cg_atmosphericeffects 0; echo

^2>>>>>>>>>>^3your game will now run faster”

bind j “set r_fastsky 0; set cg_atmospericeffects 1; echo ^2>>>>>>>>>>^3yourgame will now run basic”

This will make you toggle between a fast sky (black sky) and a quality sky by pressing 1 button.

A bind: bind k kill

This will make you commit suicide (ingame) when pressing K

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