ET Scripting Lessons: An introduction
Difference
So what actually is the difference between a script, config(cfg) and a bind?
A config includes scripts and binds, and a script most likely includes binds.
A config is a file, with all codes written down in it, saves as a .cfg but editable with notepad.
Scripts are codes enabling you [...]
ET Scripting Lessons: An introduction
Difference
So what actually is the difference between a script, config(cfg) and a bind?
A config includes scripts and binds, and a script most likely includes binds.
A config is a file, with all codes written down in it, saves as a .cfg but editable with notepad.
Scripts are codes enabling you to create extra features ingame which are already accessable, but not fast enough to use.
A bind is just a random code, most likely an action applied to a key, your movement keys are binds for example.
Some examples:
A config: go to your etmain folder located at C:\Program Files\Wolfenstein – Enemy Territory\etmain and you’ll find some files with a .cfg extention.
A Script: bind h “set r_fastsky 1; set cg_atmosphericeffects 0; echo
^2>>>>>>>>>>^3your game will now run faster”
bind j “set r_fastsky 0; set cg_atmospericeffects 1; echo ^2>>>>>>>>>>^3yourgame will now run basic”
This will make you toggle between a fast sky (black sky) and a quality sky by pressing 1 button.
A bind: bind k kill
This will make you commit suicide (ingame) when pressing K

















Leave Your Response